Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1 to 11 of 51 · Next page · Last page

The 5 is a beholder. But the shape of the hidden tiles has been modified by removing a cyclops and an ouroboros earlier in the game.

Is it intended that earlier removals reveal tiles that could be still affected by another monster?

No, not intended. Each obscure source adds to a counter so this seems odd. Thanks for the report.

Just installed 1.29.apk and somehow the text and menus are upsidedown.  Clicking on things is also upsidedown.  Clicking on the new game clicks the button below it.  Flipping the phone around didn't help.

Woah that's a new one... what phone do you have? Could be specific to some models

Pixel 9 Pro xl

are the patterns still here? if so, theres a pattern where heart scrolls dont spawn within 2 spaces of eachother.

We retained a lot of Dragonsweeper's patterns but not all. Some on purpose, some cause we don't know them! Haha. I didn't know about the heart scrolls one -- it might make less sense when there's more than the original though since they'd cluster in a small area of the dungeon.

(1 edit)

why, did you make mhp cap, I mean, I could get around 100 mhp, if no cap

good game tho I really like it 

and can you do something with shields if its more that 40, they just off my screen, and i can't see how much i got, but I guess around 80

(+1)

Good iterating on one of the best games ever made. The end levels have this weird difficulty issue where it's super tedious and probably too easy with items but with Ascetic it's so insane that it requires a hundred restarts to get the proper starting RNG. Overall though a worthy and well-designed successor for people who want more Dragonsweeper.

Hey thanks for playing! The kind words mean a lot :)

Yeah I agree there's a weird dichotomy with the later levels potentially being so much easier than the start because of the items. In general they seem to be too strong but they make the game feel different. In the end I wanted them to make you feel powerful but then some of the challenge goes away for sure.

If there was a way to force landscape mode for this, that’d be great. That or if it could detect portrait mode and change the UI to fit accordingly. Just a suggestion.

You mean on mobile? I thought I had forced landscape... maybe there's a setting missing

Maybe it’s my problem, but I have to keep my phone rotated in landscape mode so if it even slightly goes more vertical the whole orientation changes and the level resets or sometimes the game crashes.

I am not sure why, but I am on the second level of the Ranger (10x13 grid). I have completed this level twice, once even completing the 3rd level too, but it keeps resetting to make me complete the 2nd level again. Just mentioning so you can look into it.

Definitely enjoying this version. Great job.

otherwise good but last level doesnt fit on screen

I added a tutorial for that, but maybe it's not obvious. You are supposed to scroll the dungeon by dragging outside it from the top/bottom

Are you working on android? Would love it. I play the game daily.

Last update is nice. 
Good work!

Yeah there's an apk you can download but the performance is not quite there. Towards the end of the game the menus seem to freak out. Would love any reports on your device and how it performs for you as I only have my phone :)

Yeah gotta rework the slot stuff, not intuitive. just lost a last level ritualist that I usually play just for fun

Start Game -> [Slot 1 - Ritualist DG5] - [Slot 2 - New Game]
                      [clear] [continue]    -          [start]

Do you mean the save/load? Because there are no "slots" right now, it's just one save that you can load back into if you didn't finish the run. Slots is something we can add, perhaps!

yes, having options 1 and 2 gave me that impression. now it only shows New Game, and doesnt have the load game option anymore, perhaps was overwritten. previously I could load the game any day and play the last level to the end, it kept the last level state. having only New Game and Load Game, no 1 and 2, like before, would also work

Ah I see the confusion. The number is actually a "skip to this level" button, not a save slot system. Hmmm I wonder how we can make that more clear.

Can you display the dungeon level?

In the library, the dragon will describe which level he is guarding.

Viewing most recent comments 1 to 11 of 51 · Next page · Last page