Get to the Dance Party!
Made in 24h for Micro Jam #50!
You are a groovy cosmonaut who has heard of a cool alien dance party! Navigate around 4 planets where non-party UFOs are trying to keep you away from the party. Get to the end to have a blast
Jam Theme: Aliens
Prerequisite: Double or Nothing
My interpretation of double-or-nothing was doubling the size of the planets, amount of enemies, speed boosts and traps. Also, the speed boosts double your speed, so you can get crazy speeds... just be careful!
External Credits:
Font:
https://www.dafont.com/alien-mushrooms-2.font
Art:
https://randomindiedev.itch.io/lowpoly-ufos
https://assetstore.unity.com/packages/3d/environments/fantasy/runesandportals-85...
https://assetstore.unity.com/packages/3d/characters/humanoids/sci-fi/stylized-as...
https://assetstore.unity.com/packages/vfx/trails-vfx-urp-242574
https://assetstore.unity.com/packages/2d/textures-materials/milky-way-skybox-940...
https://sketchfab.com/3d-models/alien-animation-test-9ee37f2e49f344db82487290296...
https://assetstore.unity.com/packages/3d/environments/sci-fi/sci-fi-exo-planets-...
SFX & Music:
https://pixabay.com/
Code Support:
Bezi - https://app.bezi.com/
Development log
- Micro Jam 50Nov 30, 2025






Comments
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cool, what was done with bezi?
I posted a bit more on my devlog, but Bezi helped me code some things to help me create the levels. For example, I didn't manually place the bushes, speed boosts, and mud puddles. It created a little tool where I could put values and it would generate the worlds. It also created buttons on each planet where I could add/remove and shift them all together (closer to planet, away from planet, etc). Lastly, it made the audiomanager for me because I ran out of time and it did it in like 2 minutes :O