v1.11 Notes
DungeonSweeper » Devlog



Hello DungeonSweepers!
A small content patch coming your way today! Another thank you for the people joining and talking on Discord, it means a lot to hear from you directly. Some of these changes come directly from those discussions! As always, see notes below!
General
- Added 3 new "Killer" achievements.
- Sheep Killer (10)
- Vampire Killer (10)
- Werewolf Killer (4)
- Health and XP are now slightly separated into groups of 5
- When a new heart will be gained on the following level, a small gray heart cutout will appear.
- NEW mechanic: Shield
- Shield is temporary health that does not recover when healing or leveling. It will also not clear when leveling. It is consumed first before health in any damage instance.
- Shield is denoted on the health bar with blue hearts.
Items
- NEW Items:
- Lunar Ring: Leveling up gives +1 Shield.
- Spell: Holy Shield: Use from inventory. Gain +3 Shield.
- Tome of Knowledge: Using a Scroll gives +1 Shield.
Bugfixes
- Fixed Magic Fountain not replenishing Potion: Vision.
- Fixed issue with items that swapped Tiles not reverting on removal (Vampire Fangs, Forest Diadem, etc).
Files
DungeonSweeper_1.1.zip 79 MB
2 days ago
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DungeonSweeper
A minesweeper rouge-like. Can you survive the dungeon?
Status | Released |
Authors | Christian Nava, GeorgeWang |
Genre | Puzzle, Role Playing |
Tags | 2D, AI Generated, Dungeons & Dragons, Minesweeper, Relaxing, Roguelike, Roguelite, Touch-Friendly |
Languages | English |
Accessibility | One button |
More posts
- v1.01 Notes4 days ago
- v1.0 Notes4 days ago
- v0.981 Notes8 days ago
- v0.98 Notes9 days ago
- v0.97 Notes13 days ago
- v0.96 Notes14 days ago
- v0.95 Notes15 days ago
- v0.94 Notes16 days ago
- v0.93 Notes17 days ago
Comments
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Good job christian! Keep it up!