v1.21 Notes
DungeonSweeper » Devlog
Hello DungeonSweepers,
It feels like forever since I've made a post on here. Sometimes that's how life goes, you need to handle some stuff so games get put on the side burner. Unfortunately, that's still the case, but I came back to check on the game and it's so awesome to see people are still playing and enjoying it! Thank you all for spending time here. As always, see notes below!
General
- Mobile performance updates to help with the later parts of the game.
- Right now the game runs very poorly on Mobile because it's all UI space. A lot of small changes have helped but there is probably still terrible performance on lower end devices. Once I can get this in better shape I'll post an updated .apk!
- Loading a game will no longer show item added toasts for all the items being re-added to the run.
- Added a "Toggle UI" button at the game over screen so you can see the state of the board when you lose.
Bugfixes
- Fixed an issue with Dice and Blood Donor Card retaining their items after a retry.
DungeonSweeper
A minesweeper rouge-like. Can you survive the dungeon?
Status | Released |
Authors | Christian Nava, GeorgeWang |
Genre | Puzzle, Role Playing |
Tags | 2D, AI Generated, Dungeons & Dragons, Minesweeper, Relaxing, Roguelike, Roguelite, Touch-Friendly |
Languages | English |
Accessibility | One button |
More posts
- v1.22 Notes12 days ago
- v1.2 Notes35 days ago
- v1.11 Notes43 days ago
- v1.01 Notes44 days ago
- v1.0 Notes45 days ago
- v0.981 Notes49 days ago
- v0.98 Notes50 days ago
- v0.97 Notes54 days ago
- v0.96 Notes55 days ago
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