v1.24 Notes
DungeonSweeper » Devlog
Hello DungeonSweepers!
Polishing the game some more and improving the new player experience. As always, continue to leave feedback in the comments.
General
- Added a visual close button to the settings screen.
- Reworked a lot of the tutorial.
- The first time you play it will be a lot more explicit on what you should do to level up.
- Provide some warnings if you heal when you have health remaining.
- Added Sfx and Vfx when the player can level up or when they have 0 health.
Enemies/Tiles
- Added Sfx and Vfx variations for some enemies.
- Bricks have a unique Sfx and Vfx.
- Added corpses for Minotaur and Chests that the minotaur guards.
- Made it more obvious which enemy killed you.
Bugfixes
- Fixed bug where buttons can be clicked during a transition like class selection.
- Fixed bug where brick destroyer item doesn't get properly reset on retry.
Files
DungeonSweeper_124.zip Play in browser
2 days ago
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DungeonSweeper
A minesweeper rouge-like. Can you survive the dungeon?
Status | Released |
Authors | Christian Nava, GeorgeWang |
Genre | Puzzle, Role Playing |
Tags | 2D, AI Generated, Dungeons & Dragons, Minesweeper, Relaxing, Roguelike, Roguelite, Touch-Friendly |
Languages | English |
Accessibility | One button |
More posts
- v1.23 Notes8 days ago
- v1.22 Notes22 days ago
- v1.21 Notes24 days ago
- v1.2 Notes45 days ago
- v1.11 Notes53 days ago
- v1.01 Notes55 days ago
- v1.0 Notes55 days ago
- v0.981 Notes59 days ago
- v0.98 Notes60 days ago
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