v0.23 Notes
DungeonSweeper » Devlog
Hello DungeonSweepers!
We're back with another small update to the game after feedback provided by some playtesters -- thank you all for the responses! Most of this is foundational work for a larger update to come with more items, enemies, and dungeons, but we do hope you enjoy it.
General
- Dungeon 3's Dragon power is now 17, down from 19.
- Dungeon 3's layout is now 11x17, down from 12x16.
- Gorgon is now fully surrounded by bricks. Will become 0 power when all bricks around her are destroyed.
- Library UI will now reflect what is currently spawned in the map instead of all the initial spawns. Use this knowledge!
- Scroll: Vision Orbs now spawn a new vision orb randomly on an unrevealed, unused location (if one exists).
Bugfixes
- Fixed Rats facing logic when the rat scroll is used. They should now no longer face the Pied Pieper and instead look rabid.
- Fixed Gargoyles facing logic. They will now always face their twin.
New Content
- Faerie - like the gnome, will flee to an unoccupied space after initially found. After the second time she is found, will reveal her hiding spot (magical fountain).
- Magical Fountain - refills all potions and spell items.
- Item Chests (Common/Uncommon/Rare/Epic/Legendary) - will provide a random item of the rarity when opened.
Files
DungeonSweeper_0.23.zip Play in browser
58 days ago
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DungeonSweeper
A minesweeper rouge-like. Can you survive the dungeon?
Status | Released |
Authors | Christian Nava, GeorgeWang |
Genre | Puzzle, Role Playing |
Tags | 2D, AI Generated, Dungeons & Dragons, Minesweeper, Relaxing, Roguelike, Roguelite, Touch-Friendly |
Languages | English |
Accessibility | One button |
More posts
- v1.2 Notes10 days ago
- v1.11 Notes18 days ago
- v1.01 Notes20 days ago
- v1.0 Notes20 days ago
- v0.981 Notes24 days ago
- v0.98 Notes25 days ago
- v0.97 Notes29 days ago
- v0.96 Notes30 days ago
- v0.95 Notes31 days ago
- v0.94 Notes32 days ago
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