v0.85 Notes


Hello DungeonSweepers!

I'm sorry for all the patches in quick succession, but I just get bursts of small ideas and can't wait to get them out ASAP. After adding the rarity on items, I realized the spread of rarity might have been off, so I've done some adjustments and added a few more items. Check notes below!

General

  • Many item rarities have been adjusted based on feedback and personal sensibilities.
  • Demon Lord achievement now states to kill the Balrog.

Enemies/Tiles

  • Gargoyles: Removed Humanoid tag. Added Demon tag.
  • Gorgon: Added Humanoid tag. 

Items

  • Changed Items:
    • Magic Carpet now reads "Take -1 less damage from Melee. Get -1 XP from Melee. Gain +1 Max HP."
    • Sacrificial Whip now reads "Gain a Health Potion. Take 1 more damage from enemies. Get +1 XP from enemies. Gain +1 Max HP."
  • New Items:
    • Emerald Amulet: Gain +1 Max HP.
    • Ruby Amulet: Whenever you heal from an item or tile, gain +1 XP.
    • Sapphire Amulet: Magic Fountains give +5 XP.
    • Scrimshaw Kit: Gain a Copper Coin when conquering a Skeleton.

Bugfixes

  • Fixed Blue and Green flags respecting the 'safe flag' option.

Files

DungeonSweeper_0.85.zip 66 MB
1 day ago

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