v0.84 Notes
DungeonSweeper » Devlog




Hello DungeonSweepers!
I spent my lunch hour on this quick little update after reading suggestions from Aquaregum. Which, by the way, I want to shoutout for their extensive item write up! Definitely check it out and see if you agree with their assessment :) Anyway, see notes below!
General
- Added a Blue and Green flag marker in the tile context menu.
- Items in the shop are now sorted by rarity.
- Items will now have a background colored to their rarity in the shop and inventory.
- Common: White
- Uncommon: Green
- Rare: Blue
- Epic: Purple
- Legendary: Orange
- Common: White
Enemies/Tiles
- Faerie and Vision Scrolls will now spawn their corresponding tiles on their current position if there is nowhere for them to spawn.
- Previously, they would "fizzle" and not spawn anything.
Items
- Blood Bag:
- Renamed to Blood Donor Card.
- Added new art for this item.
- Dice:
- Now gives Legendary item on Level 5.
- Can now produce duplicate items, like the Spellbook.
- I'll keep an eye on this but I figured it would be fun for an item that can produce whacky doubles.
Files
DungeonSweeper_0.84.zip 65 MB
15 hours ago
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DungeonSweeper
A minesweeper rouge-like. Can you beat the dungeon?
Status | In development |
Authors | Christian Nava, GeorgeWang |
Genre | Puzzle, Role Playing |
Tags | AI Generated, Classes, Dungeons & Dragons, Indie, Minesweeper, Relaxing, Roguelike, Roguelite |
Languages | English |
Accessibility | One button |
More posts
- v0.85 Notes11 hours ago
- v0.83 Notes17 hours ago
- v0.82 Notes1 day ago
- v0.81 Notes2 days ago
- v0.8 Notes3 days ago
- v0.74 Notes4 days ago
- v0.73 Notes4 days ago
- v0.72 Notes4 days ago
- v0.71 Notes5 days ago
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