v0.96 Notes


Hello DungeonSweepers!

A new patch coming on through! I was going to hold off on doing another patch until I had more substance, but there was a bug I really wanted to fix and so now the rest of this is coming along for the ride :) See notes below!

General

  • Updated Class Selection screen's art a little bit.
  • Added a basic shader animation for scene transitions between Main Menu and Gameplay, and between Retries.


Dungeons

  • Level 2: Djinn 0->1
  • Level 3: Djinn 0->1
  • Level 4: Djinn 0->1

Enemies/Tiles

  • Added Djinn, Flying Elemental
    • He will not automatically attack you when discovered.
    • Once he is conquered, he will "flee" to another spot, growing stronger.
      • 1 HP, 1XP -> 3 HP, 3XP -> 6 HP, 6XP -> 10 HP, 10 XP
    • When he is finally defeated, he will drop his Lamp!
  • Added Djinn's Lamp
    • Grants a Gold Coin if conquered with 0 neighboring enemies.
    • Grants a Silver Coin if conquered with 1-3 neighboring enemies.
    • Grants a Copper Coin if conquered with 4-8 neighboring enemies. 

Items

  • Djinn's Lamp: Adds a Djinn to the dungeon.
  • Wishing Well now reads: "Magic Fountains give a Silver Coin or Gold Coin."

Bugfixes

  • Fixed an issue causing the player to take damage from Rain of Fire's conquered enemies.

Files

DungeonSweeper_0.96.zip 73 MB
3 days ago

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