v0.93 Notes
DungeonSweeper » Devlog



Hello DungeonSweepers!
Sometimes it's hard to believe there are some of you out there still playing this little project, it makes me very happy to see. Today the game broke 100+ views in a single day. That's so cool to see! I also wanted to say thank you again for the continued bug reports and feedback. Please don't hesitate to throw out ideas for new content as well! Here's another small patch to show my appreciation. As always, see notes below!
General
- Added more Hearts and XP gems to the UI. Before, you would be able to go beyond these limits but visually you'd see no change.
- Can now go up to 40 of each.
Enemies/Tiles
- Added Werewolf: 7 Power, 7XP Melee Beast.
- Does not spawn organically in the dungeon.
- Does not spawn organically in the dungeon.
- Added Werewolf (Human): 0 Power, 3 XP. Melee Humanoid.
- Does not spawn organically in the dungeon.
- Added Blood Moon.
- When conquered, turns all Werewolf into their Human forms and reveals them.
- Reveals 1 radius of Tiles.
Items
- Added Blood Moon: "Adds a Blood Moon to the dungeon. Adds 4 Werewolf to the dungeon."
Bugfixes
- Fixed issue with Firelord not converting visible Fireflies.
- Fixed Hardcore achievements to require to be hardcore.
Files
DungeonSweeper_0.92.zip 70 MB
57 days ago
DungeonSweeper_0.93.zip Play in browser
56 days ago
DungeonSweeper
A minesweeper rouge-like. Can you survive the dungeon?
Status | Released |
Authors | Christian Nava, GeorgeWang |
Genre | Puzzle, Role Playing |
Tags | 2D, AI Generated, Dungeons & Dragons, Minesweeper, Relaxing, Roguelike, Roguelite, Touch-Friendly |
Languages | English |
Accessibility | One button |
More posts
- v1.22 Notes11 days ago
- v1.21 Notes13 days ago
- v1.2 Notes34 days ago
- v1.11 Notes42 days ago
- v1.01 Notes43 days ago
- v1.0 Notes44 days ago
- v0.981 Notes48 days ago
- v0.98 Notes49 days ago
- v0.97 Notes53 days ago
- v0.96 Notes54 days ago
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