v0.351 Notes
DungeonSweeper » Devlog
Hello DungeonSweepers!
I found a few relevant bugs in some of the recent patches I've put out, so I wanted to address them before I take another break. See notes below!
General
- Small art updates for Potions, Slime Vacuum, and Mass Teleport.
- Items granted through chests in the dungeon will be removed when retrying the dungeon level.
- Consumables will be refilled on retry and on entering a new dungeon.
- Higher leveled dungeon shops will have higher chance at items (+0/10/20%).
Items
- Sacrificial Kris now also gives +$10.
Bugfixes
- Fixed Apothecary's achievements triggering off of Adventurer wins.
- Fixed toasts 'popping out' too quickly.
- Fixed the first shop roll, it will no longer offer Unique-Equipped items that the player owns.
- Fixed some items' effects lingering across Retry.
Files
DungeonSweeper_0.351.zip 45 MB
64 days ago
DungeonSweeper
A minesweeper rouge-like. Can you survive the dungeon?
Status | Released |
Authors | Christian Nava, GeorgeWang |
Genre | Puzzle, Role Playing |
Tags | 2D, AI Generated, Dungeons & Dragons, Minesweeper, Relaxing, Roguelike, Roguelite, Touch-Friendly |
Languages | English |
Accessibility | One button |
More posts
- v1.22 Notes5 days ago
- v1.21 Notes7 days ago
- v1.2 Notes28 days ago
- v1.11 Notes36 days ago
- v1.01 Notes37 days ago
- v1.0 Notes38 days ago
- v0.981 Notes42 days ago
- v0.98 Notes42 days ago
- v0.97 Notes46 days ago
- v0.96 Notes48 days ago
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