v0.351 Notes
DungeonSweeper » Devlog
Hello DungeonSweepers!
I found a few relevant bugs in some of the recent patches I've put out, so I wanted to address them before I take another break. See notes below!
General
- Small art updates for Potions, Slime Vacuum, and Mass Teleport.
- Items granted through chests in the dungeon will be removed when retrying the dungeon level.
- Consumables will be refilled on retry.
- Higher leveled dungeon shops will have higher chance at items (+0/10/20%).
Items
- Sacrificial Kris now also gives +$10.
Bugfixes
- Fixed Apothecary's achievements triggering off of Adventurer wins.
- Fixed toasts 'popping out' too quickly.
- Fixed the first shop roll, it will no longer offer Unique-Equipped items that the player owns.
- Fixed some items' effects lingering across Retry.
Files
DungeonSweeper_0.351.zip 45 MB
2 days ago
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DungeonSweeper
A minesweeper rouge-like. Can you beat the dungeon?
Status | In development |
Authors | Christian Nava, GeorgeWang |
Genre | Puzzle, Role Playing |
Tags | AI Generated, Classes, Dungeons & Dragons, Indie, Minesweeper, Roguelike, Roguelite |
Languages | English |
More posts
- v0.42 Notes18 hours ago
- v0.41 Notes1 day ago
- v0.4 Notes1 day ago
- v0.35 Notes3 days ago
- v0.34 Notes3 days ago
- v0.33 Notes4 days ago
- v0.32 Notes12 days ago
- v0.31 Notes12 days ago
- v0.3 Notes12 days ago
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