v0.42 Notes
DungeonSweeper » Devlog
Hello DungeonSweepers!
Quick patch because I found (and was told about) some bugs that I did not fully encapsulate. I ended up changing some behaviors slightly so I figured I'd post a quick notes. See below!
Enemies/Tiles
- Magic Fountain will no longer need to be "conquered", it will act more like Heal Scrolls for consistency.
- Pizza will no will no longer need to be "conquered", it will act more like Heal Scrolls for consistency.
Bugfixes
- Raw Healing Scrolls (not from chests or Lovers) will no longer auto-consume themselves when found.
Files
DungeonSweeper_0.42.zip Play in browser
16 hours ago
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DungeonSweeper
A minesweeper rouge-like. Can you beat the dungeon?
Status | In development |
Authors | Christian Nava, GeorgeWang |
Genre | Puzzle, Role Playing |
Tags | AI Generated, Classes, Dungeons & Dragons, Indie, Minesweeper, Roguelike, Roguelite |
Languages | English |
More posts
- v0.41 Notes1 day ago
- v0.4 Notes1 day ago
- v0.351 Notes2 days ago
- v0.35 Notes2 days ago
- v0.34 Notes3 days ago
- v0.33 Notes4 days ago
- v0.32 Notes11 days ago
- v0.31 Notes12 days ago
- v0.3 Notes12 days ago
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