v0.41 Notes
DungeonSweeper » Devlog



Hello DungeonSweepers!
There was a comment on v0.4 that spurred me into action this morning before I went into work. I decided to act on it during my lunch :) Thank you all for playing and for reporting bugs and giving feedback. It means everything! As usual, see notes below:
Dungeons
- Finishing the dungeon as an "Annihilator" (no remaining objects except for Balrog) will now grant a Copper/Silver/Gold Coin depending on the Dungeon level as an incentive to full clear the board.
Items
- Added Copper Coin, Silver Coin, and Gold Coin items.
- Grant $3/5/10 respectively when found.
- Will not appear in the shop.
- Pickaxe now grants a Copper Coin when destroying a Brick.
Enemies/Tiles
- Gnome will now animate away when he flees to another tile.
Bugfixes
- Pickaxe now properly triggers when killing a brick.
- Fixed issue with Scrolls being automatically consumed when dropped.
Known Issues
- Sometimes the Fortune Teller doesn't get granted the Tarot Deck at the start of a run. Refreshing the page will fix it. If anyone finds a reliable way to reproduce this issue I would greatly appreciate it!
Files
DungeonSweeper_0.41.zip 50 MB
70 days ago
DungeonSweeper
A minesweeper rouge-like. Can you survive the dungeon?
Status | Released |
Authors | Christian Nava, GeorgeWang |
Genre | Puzzle, Role Playing |
Tags | 2D, AI Generated, Dungeons & Dragons, Minesweeper, Relaxing, Roguelike, Roguelite, Touch-Friendly |
Languages | English |
Accessibility | One button |
More posts
- v1.22 Notes12 days ago
- v1.21 Notes14 days ago
- v1.2 Notes35 days ago
- v1.11 Notes43 days ago
- v1.01 Notes44 days ago
- v1.0 Notes45 days ago
- v0.981 Notes49 days ago
- v0.98 Notes50 days ago
- v0.97 Notes54 days ago
- v0.96 Notes55 days ago
Comments
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I like the gnome animation ;)